Files
music-platform/node_modules/destroy
hz4th_coder 595670b6ce feat: 音乐展示平台 v1.0.0
- 响应式设计,支持桌面端和手机端自适应
- 首页展示轮播图、推荐歌单、热门歌曲、新碟上架、热门歌手
- 歌曲/歌手/专辑/歌单详情页
- 底部播放器:播放/暂停、上下首、进度拖动、音量控制
- 歌词同步滚动显示
- 搜索功能
- 后台管理 /admin
- JSON文件存储
2026-07-07 23:57:31 +08:00
..
2026-07-07 23:57:31 +08:00
2026-07-07 23:57:31 +08:00
2026-07-07 23:57:31 +08:00
2026-07-07 23:57:31 +08:00

destroy

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Destroy a stream.

This module is meant to ensure a stream gets destroyed, handling different APIs and Node.js bugs.

API

var destroy = require('destroy')

destroy(stream [, suppress])

Destroy the given stream, and optionally suppress any future error events.

In most cases, this is identical to a simple stream.destroy() call. The rules are as follows for a given stream:

  1. If the stream is an instance of ReadStream, then call stream.destroy() and add a listener to the open event to call stream.close() if it is fired. This is for a Node.js bug that will leak a file descriptor if .destroy() is called before open.
  2. If the stream is an instance of a zlib stream, then call stream.destroy() and close the underlying zlib handle if open, otherwise call stream.close(). This is for consistency across Node.js versions and a Node.js bug that will leak a native zlib handle.
  3. If the stream is not an instance of Stream, then nothing happens.
  4. If the stream has a .destroy() method, then call it.

The function returns the stream passed in as the argument.

Example

var destroy = require('destroy')

var fs = require('fs')
var stream = fs.createReadStream('package.json')

// ... and later
destroy(stream)